AI Insights · Timothy · April 2023
Top 5 Free to Play Games on Android in Lithuania - Q1 2023
Discover the performance trends of the top 5 free-to-play games on Android in Lithuania for Q1 2023, including downloads, revenue, and active users.
In the first quarter of 2023, the top five free-to-play games on the Android platform in Lithuania showcased varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at their performance metrics, based on data from Sensor Tower.
Teen Patti Gold:3 Patti Rummy experienced a significant increase in weekly downloads. Starting from 500 downloads in the first week of January, the game saw a peak of approximately 16.8K downloads in the week of March 20. The weekly active users showed fluctuations, with a high of around 168.6K in late December and a decline to about 143K by the end of March.
Chess - Play and Learn demonstrated a steady revenue increase, starting from around $160 at the end of December to peaking at approximately $460 in the week of March 20. The game also saw a surge in weekly downloads, reaching a high of 8.7K in mid-January before declining to about 1.4K by the end of March. Weekly active users grew from 11.2K at the end of December to a peak of 35.5K in early March, ending the quarter at around 31.5K.
Attack Hole - Black Hole Games showed a dramatic increase in weekly downloads, starting from only 79 downloads in late December and reaching a peak of approximately 12.2K in the week of January 23. The weekly active users followed a similar trend, with a high of around 19.8K in the same week before stabilizing at about 14.1K by the end of March.
Save the Doge had an impressive start in early January with about 5.1K weekly downloads, peaking at 8.3K in the week of January 9. However, the downloads saw a decline towards the end of the quarter, reaching around 570 by the last week of March. The weekly active users mirrored this pattern, peaking at approximately 13.4K in mid-January and dropping to about 2.4K by late March.
Melon Sandbox witnessed a surge in weekly downloads at the beginning of the quarter, with about 7.1K in the first week of January, but saw a decline to approximately 1.2K by the end of March. The weekly active users also followed a similar trend, peaking at around 12.4K in late January and stabilizing at about 11.3K by the end of March.
For more detailed insights and data on the performance of these games, visit Sensor Tower.